Main Page
From OpenHistory
|
|
Vision & Focus
The Open History Project is about telling stories of people, and of the stuff that happened to them. That is, it concerns story-telling first, and scholarly precision second. (Or fifth).
Nonetheless, expect here some challenging scientific questions. (You might find a thesis topic).
Openhistoryproject.org (http://openhistoryproject.org/index.htm) has more on who we aim to help (http://openhistoryproject.org/about.htm) and how (http://openhistoryproject.org/intro2.htm).
-
Project Area: Learning from ExamplesThe examples here represent thousands of hours of development to help students hear and visualize our stories. Please add to the lists so that both students and developers can learn. Examples of online Sound, Motion, and Interactive Media
Project Area: Sharethestories.org (http://sharethestories.org) A Student/Teacher GuideWhere we build for students and their teachers a comprehensive guide to the core stories from History. If you are not a media developer, this may be the place to help. One of the best things we can do to help teachers and students is to guide them to the content that's already available. Many good sites already exist; but are hard to find by just searching. This index to people, places, and events of our past will save teachers and students much time. We start with 1000 people & events.
Project Area: The Plays the Thing: Screenplay & Scriptwriting(As in, "Scriptgirl, hand out the scripts". Not as in PHP scripting, actionscript, or even javascript.) Good writing takes skill and hard work. Most history texts do not have good writing; thus most graduates of american schools think history so awfully dull. Here we aim to make good prose available to media developers, who can in turn work at adding sound, motion, and interactivity. * "The play's the thing Wherein I'll catch the conscience of the King." -Hamlet
Project Area: Developing with Sound, Motion, and InteractivityResources: Web Media Developer ToolsResources: Web Media PedagogyResources: StorytellingResources: Gaming and Learning |


